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Real Sindarin Don’t Stair-Surf 2: The Final

Now more modestly titled, ‘Leap of Fate’. DAZ Studio and Photoshop, using Age of Armour’s new camera shaders. I don’t often do generic fantasy renders, but here we go (click for full size) …

Real Sindarin Don’t Stair-Surf

Or, in which Jimbo purchases a volume camera.

Or, in which Jimbo purchases a volume camera for DAZ Studio.

The above render fell together as I was playing with the new atmosphere cameras for DAZ Studio, which allow for volume, fog, light-glow and vignette effects directly in a  scene without laborious postwork in Photoshop. The above resulted from me playing with the volume camera, some point lights, and a central narrow spotlight for the god rays. Yep, with the exception of the signature, it’s a straight render without postwork.

I’m hooked! I’ll add some further figures to turn this into a proper scene …