Winding down from Phenomenon 2014 – what a fantastic con. Thanks to everyone who made it just a great weekend – organisers, writers and players. See you all next year!
[Click image for high rez version]
Bohemian Sydney, 1926: the pubs, wine-bars, coffee shops, scandal, gossip and sensuality of the street. Starving artists, poor musicians, writers scratching for a living, bit actors, and people with all sorts of strange jobs. The men seek the verities of beer, women and mammon. Mostly the beer. The women seek something a little more complex and indefinable. Led by Jack Lindsay, the Vision group seeks to defend True Art against the barbarities of modern life.
But something has entered this antipodean arcadia, something beautiful and terrible. Something deadly.
A Machenesque horror game for Phenomenon Silver. Check out the game background and characters!
In April 1925, the disabled steam yacht Alert was towed into Sydney Harbour. The sole surviving crewman, Gustaf Johansen, told a fantastic tale of cultic piracy, a risen island, and a monstrous sea beast. A hideous winged idol discovered aboard the ship was delivered to the Australian Museum. A scholarly symposium was called to discuss its mysterious provenance and identity. The advertisement for the symposium was carried in various scientific journals and was much discussed in occult periodicals and other, even less public, circles. And the ships came.
Daz Studio and Photoshop. Click for full size version. Also available as a PDF (6 Meg).