In the dark hours after general curfew, station security control is bathed in shadow.
Quiet all decks. Shackleton’s tiny steel-enclosed world of some fourteen hundred fragile souls lies sleeping. A few rest peacefully, others not. All dream. Perhaps even MOTHER dreams.
With a soft repeated beeping, the watch officer’s screen wakens to life.
Down-scrolling letters reflect in the glass of a space helmet.
MOTHER calls, cryptic and insistent. Something is amiss.
MOTHER has something that needs doing.
On Shackleton a woman is sleeping. On Shackleton a woman awakes.
In the darkness, someone is weeping.
Xenomorph: Mission Call
Posted on May 27, 2012, in AlienZ, rpg, Xenomorph and tagged AlienZ, rpg, xenomorph. Bookmark the permalink. Leave a comment.
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