In the dark hours after general curfew, station security control is bathed in shadow.
Quiet all decks. Shackleton’s tiny steel-enclosed world of some fourteen hundred fragile souls lies sleeping. A few rest peacefully, others not. All dream. Perhaps even MOTHER dreams.
With a soft repeated beeping, the watch officer’s screen wakens to life.
Down-scrolling letters reflect in the glass of a space helmet.
MOTHER calls, cryptic and insistent. Something is amiss.
MOTHER has something that needs doing.
On Shackleton a woman is sleeping. On Shackleton a woman awakes.
In the darkness, someone is weeping.
Thinking About Ninja
[Click for full size image]
I’ve been thinking about ninja. Kind of. And as with most of my creative thinking these days, I did a little art along the way. My render above depicts a fairly typical Japanese shinobi, or ninja. It’s adapted from Lubthbel’s lovely Way of the Shinobi model available from DAZ. It was conceived and rendered in DAZ Studio with postwork in Photoshop.
(The ninja bit stops here. The rest of this post is obscure rpg stuff. Strictly for completists and Ontolosnans).
What was I really thinking about? Ontolosnan ninja-equivalents. Empty Sky Dharmists. There are four or five key ‘adventuring’ groups which will be of key interest and concern to player parties. There are of course the Dakinis, solitary tantrikas who serve the Aji. There are the Mirror and Lens cults, who primarily serve the purpose of the rajina courts. There is the Ministry of Sunlight and the Graceful Iron Forge, who police the creation and worship of kut. And there are the Empty Sky Dharmists, servants of the kut temples.
The central passages of the Bhagavad Gita describe Krishna’s teachings to Arjuna on perfect action and perfect duty – dharma yoga. My (evolving) conception of the Empty Sky Dharmists are an elite ‘whatever it takes’ force who usually work in secret, agents of the Theagyns and the kut temples, They espouse an ethos of perfect duty and perfect obedience, no questions asked. They’re starting out a little bit like ninja. I wonder if you’ll recognise them at the end? Stay tuned.
Xenomorph: Character Sheets & Briefings
Listen up Drop Bears. They’re here. Xenomorph character sheets are now available online for registered teams. Let’s hope this thing goes smooth and by the numbers. We need DCS and tactical database assimulation by teams. Ordinance loading, weapons strip, and shuttle prep details will have until 1800 Friday. Let’s move it people!
OK, enough of the gratuitous Aliens allusions. This is not a bug hunt. 🙂
All players should read the Shackleton Background Briefing.
Shackleton Background Briefing (low rez – 943 K)
Shackleton Background Briefing (high rez – 6.2 Meg)
To select characters, have a look at the Mission Personnel Briefing. From this you can, as a team, allocate characters to play.
Mission Personnel Briefing (low rez – 823 K)
Mission Personnel Briefing (high rez – 10.6 Meg)
Once your team has allocated characters for each player, you can download individual character sheets, below. Registered teams only, please.
Warning: Individual character sheets are spoiler rich. Please read only the character sheet you will play.
Each character sheet PDF is print quality and approximately 3 Meg in size.
Iriaka Conrad
Chul-Moo Crowe
Cai Gentle
Wayne Gould
Uki Pynne
Printed character sheets will be provided at Phenomenon. We are making electronic copies available early to encourage character and background familiarity, costume (if that’s your thing), and to maximise actual playing time.
Enjoy.
Xenomorph: Mission Call
Xenomorph: Chul-Moo Crowe

[Click for full size version.]
Chul-Moo Crowe, Security Operative, RSV Shackleton
Male, Korean-Australian, late thirties.
Enthusiasm, guns, limited technical competence. Possible testosterone poisoning.
Drop Bear and Shackleton security officer. An aggressive bully all-too-familiar with violence, Crowe has been demoted for going too far.
Chul-Moo Crowe is a player character in Xenomorph. Artwork created and rendered in DAZ Studio, with postwork in Adobe Photoshop.




